High frequency repeated games with costly monitoring
نویسندگان
چکیده
We study two-player discounted repeated games in which one player cannot monitor the other unless he pays a fixed amount. It is well known that in such a model the folk theorem holds when the monitoring cost is on the order of magnitude of the stage payoff. We analyze high frequency games in which the monitoring cost is small but still significantly higher than the stage payoff. We characterize the limit set of public perfect equilibrium payoffs as the monitoring cost tends to 0. It turns out that this set is typically a strict subset of the set of feasible and individually rational payoffs. In particular, there might be efficient and individually rational payoffs that cannot be sustained in equilibrium. We also make an interesting connection between games with costly monitoring and games played between long-lived and short-lived players. Finally, we show that the limit set of public perfect equilibrium payoffs coincides with the limit set of Nash equilibrium payoffs. This implies that our characterization applies also to sequential equilibria.
منابع مشابه
Communication in repeated games with costly monitoring
We study repeated games with discounting where perfect monitoring is possible, but costly. It is shown that if players can make public announcements, then every payoff vector which is an interior point in the set of feasible and individually rational payoffs can be implemented in a sequential equilibrium of the repeated game when the discount factor is high enough. Thus, efficiency can be appro...
متن کاملThe Folk Theorem for Repeated Games with Observation Cost
This paper studies repeated games with privately observed signals where it is feasible but costly to observe other players’ past actions accurately. At the end of each period, players decide the set of players to monitor by paying the corresponding observation costs. We show that the folk theorem holds for any finite stage game that satisfies the fulldimensionality condition and a minimal disti...
متن کاملRepeated Games with Observation Costs
This paper analyzes repeated games in which it is possible for players to observe the other players’ past actions without noise but it is costly. One’s observation decision itself is not observable to the other players, and this private nature of monitoring activity makes it difficult to give the players proper incentives to monitor each other. We provide a sufficient condition for a feasible p...
متن کاملNo Folk Theorem in Repeated Games with Costly Observations - a Draft∗
The hallmark of the theory of repeated games with full monitoring is the Folk Theorem, which states that the set of subgame-perfect discounted equilibrium payoffs converges to the set of feasible and individually rational payoffs as the discount factor goes to 1. In practice, more often than not players do not observe each other’s actions, but rather some signal that depends on the vector of ch...
متن کاملRepeated Games with Asynchronous Monitoring
We study two modi cations of the standard model of repeated games with public signals. In one modi cation, players osberve an underlying public signal at random and privately known times, where the public signals are Poisson events and either the observations occur within a small epsilon time interval or the obsevations have an exponential waiting times. In the second modi cation, the players o...
متن کامل